User and Reference Guide for the Intel® C++ Compiler 14.0

Overview: Heterogeneous Programming for Intel® Graphics Technology

This topic only applies to IA-32 architecture targeting Intel® Graphics Technology. Intel® Graphics Technology is a preview feature.

For Windows* OS, the Intel® Compiler includes language extensions that simplify writing parallel programs that can offload sections to run on the Processor Graphics.

Execution begins on the host CPU and, based on user-defined code, some sections are offloaded to the target.

Optimization Notice

Intel's compilers may or may not optimize to the same degree for non-Intel microprocessors for optimizations that are not unique to Intel microprocessors. These optimizations include SSE2, SSE3, and SSSE3 instruction sets and other optimizations. Intel does not guarantee the availability, functionality, or effectiveness of any optimization on microprocessors not manufactured by Intel. Microprocessor-dependent optimizations in this product are intended for use with Intel microprocessors. Certain optimizations not specific to Intel microarchitecture are reserved for Intel microprocessors. Please refer to the applicable product User and Reference Guides for more information regarding the specific instruction sets covered by this notice.

Notice revision #20110804


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